The Black Tower (The Skullborn Trilogy #3)
War returns to Malzaria in this epic conclusion to The Skullborn Trilogy.
Deep in the wastes called the Bonelands, rival crime guilds and renegade Bloodspeakers battle through the ruined streets of Corinth. At the heart of the doomed city lies a magical portal which grants access to the dark citadel of Chul Gaerog, wherein lie the secrets of the long dead Blood Queen.
Armies amass to the south as powerful forces from the Jlantrian and Den'nari Empires make ready to clash with the monstrous Black Army and its frightful leader, the black giant called Ghul, agent of the Cabal and ally of the dreaded Iron Count.
And deep in the heart of the black tower, the dream witch Ijanna Taivorkan comes face-to-face with the dark angel Calladar, once guardian to the Blood Queen and self-appointed master of the citadel. Only the fallen knight Azander Dane can help her survive her trials, but first he must face the demons of his past, as well as a merciless squad of Jlantrian hunters sent to destroy the woman he's sworn to protect...
Return to a world of dark magic, tainted heroes and dark plots in this action-packed sequel to City of Scars and Path of Bones.
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It was hell.
All sense of reality vanished the moment she and the Dawn Knight fell through the cutgate. Ijanna felt a brief sense of weightlessness, a moment of peace, followed by a gut-wrenching descent. There was nothingness, above and below. Black wind rippled against her body as she tumbled end over end into utter darkness. There was no sound, no sight of the ground. They fell through a void, straight into the depths of unimaginable fear.
Memories flooded Ijanna Taivorkan’s mind, a torrent of images, sounds and scents so vivid she had trouble distinguishing what was real from what wasn’t.
Her life had been filled with fear. Her mother died when she was young, and her father understood from the start how cursed Ijanna was. He made sure she would fulfill her destiny, that she would grow up understanding the pivotal role she was meant to play.
Allaji mystics raised her, and that life was harsh. Buried up to her neck in sand, forced to build and then destroy and then rebuild brick walls, running back and forth on sharp stones in the glaring mid-day sun while wearing a blindfold, repeating tasks over and over until she got them right. She sat quiet for days in front of the sunset, starved and thirsty, waiting for enlightenment.
She was alone, a half-breed, left to fend for herself by her Den’nari father, a hero of the war but a monster to her. She was different from everyone she met, an outsider with a cursed birth. They all understood who she was, what she was: a soiled remnant of the Blood Queen’s power, the creature meant to slay humankind so the world could heal.
Those memories flashed by. She fell through black smoke and felt eyes on her, a dire intelligence which probed her for weaknesses.
And then it found a memory it wanted. Ijanna felt herself drawn down, sucked into a cold, dark place.
Path of Bones (The Skullborn Trilogy #2)
Return to the world of Malzaria in the highly anticipated sequel to the best-selling epic fantasy adventure CITY OF SCARS.
Hunted by Empires and crime lords alike, Ijanna Taivorkan and the young warrior Kath Cardrezhej make their way north through the dire Bonelands, a twisted wastelands populated by unnatural terrors. Hoping to find the answers to her dark destiny and driven by a need to escape her fate, Ijanna won't rest until she locates the last of the Skullborn.
Azander Dane, fallen Dawn Knight, pursues Ijanna to help her as a way of making amends for the crimes of his past. Aided by an exiled giant and gripped by a magical disease that is slowly driving him mad, Dane must brave the dangers of the Phage-controlled city of Kaldrak Iyres in order to reach the Dream Witch in time.
Beset at every turn by evil magic, powerful assassins and dark revelations, Dane and Ijanna will ultimately find themselves in the ruined city of Corinth, where ancient artifacts may hold the key to the world's salvation...or its untimely doom.
Path of Bones is the second volume of The Skullborn Trilogy. The first volume, City of Scars, is now available; the third volume, The Black Tower, will be released in 2014.
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City of Scars (The Skullborn Trilogy #1)
It’s been three decades since the Blood Queen led her legions on a brutal campaign of conquest and destruction, and the Empires are still struggling to rebuild. Now, in the distant aftermath of the war, the real battle is about to begin.
Haunted by the crimes of his past, fallen knight Azander Dane ekes out a mercenary existence as he drifts from one city to the next. His latest job is to hunt down Ijanna Taivorkan, a powerful outlaw witch desperate to escape her destiny.
Dane and Ijanna find themselves in Ebonmark, the City of Scars, where deadly crime guilds and shadowy agents of the White Dragon Empire prepare for a brutal confrontation. Pursued by apocalypse cults, mad alchemists, exiled giants and werewolf gangs, Dane and Ijanna soon learn a deadly lesson – in Ebonmark, only the cruelest and most cunning can survive.
City of Scars is the first volume of The Skullborn Trilogy, an all new epic fantasy adventure from the author of Blood Skies.
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~About the Author~
Steven Montano is an author, geek, and accountant. He also spends way too much time drinking wine, hiking, and watching bad 80s movies.
Steven is the author of the Blood Skies series, the Skullborn Trilogy, and something black...
His upcoming novels are The Last Acolyte, the first novel in the military sci-fi/space opera sequence The Rike Chronicles; The Alchemist, the first in the paranormal action Tooth & Claw series; and Colder, a mystery/thriller.
Steve and his family live in Michigan. They’re still wondering how they got there.
Find out more at http://steven-montano.com/
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